Creating A Sample Libary Assignment Task 1 : Game Soundtrack Analysis (Tiger Woods PGA tour 12)



1.  How you think the sound in your chosen example has been produced (production techniques)
I believe the soundtrack for this game was created by recording a real life golf course ambiance. The crowd reaction sounds are live recordings from a real round of golf. Things such as when the player hits the ball may have been a sound effect or a live recording. As well as this being live recorded; I believe the sounds such as the golf club swinging, the players talking to his caddy, clapping and birds tweeting may have been recorded in a real game situation or in a studio with real game simulation.  
I also believe the commentators may also have been recorded in a live studio. I presume they will have just sat down and spoke the scripted lines of commentary which would have been added to the game at a later time.

2.  What post-production techniques have been used to create the soundtrack (using subject specific terminology)
I believe that the soundtrack has used a mixer to combine the live environmental audio recordings and the voice recordings. The effects are very predominant and you can tell quite clearly that there is a huge outside effect (as though the player is really outside when shouting). I also think that the sounds such as the golf swing, the ball hit and when the ball lands, may have been intensified and overdramatized slightly to add the extra dimension of realism to what is going on.

3.  How the sound design of your chosen examples might enhance the gaming experience for audiences.
This Soundtrack is a soundtrack of a crowd cheering and clapping and then added features such as the golf swing and ball hit sound effects added later. This adds a huge amount of realism to the player’s experience playing the game as well as making them feel involved within what is happening. This mimics how they would feel if they were at a round of golf on the PGA tour or just watching a round of golf on TV.
The sounds of the crowd chanting and cheering changes when certain things happen such as a crucial shot is missed or a shot just slightly goes wide of the hole. This gives the player an adrenaline rush when they get a chance, just as they would in real life, playing the game. Also the birds tweeting and the golf swing just adds to the realism factor as it will give the player the effect as though they are in or watching the game in real life rather than playing it. It also gives the game a bit more intensity and practicality as the sound is usually connected with the game of golf. Therefore it also adds the calmness that a player would get if they were actually on the course in real life.