Creating A Sample Libary Assignment Task 1 : Game Soundtrack Analysis (Zelda)



1.  How you think the sound in your chosen example has been produced (production techniques)
I believe the soundtrack was produced by using live audio recording of a Harp player playing a melody. The song is predominantly the harp but other instruments are possibly included too. The player plays the harp throughout the whole song.
2.  What post-production techniques have been used to create the soundtrack (using subject specific terminology)
The soundtrack sounds like it may have been softened and slowed down slightly so that the soundtrack goes with the game itself, as the game is quite a soothing and peaceful game with no violence in it.

3.  How the sound design of your chosen examples might enhance the gaming experience for audiences.
This Soundtrack is soft and melodised which complements the soft childlike game play which the game has. This is used to calm the player and soothes them as they play a game which involves fairies and little furry animals.
This track plays throughout the game as the player plays through the game worlds and goes from world to world.